Careers rarely develop the way we plan them. Our career path often takes many twists and turns, with particular events, choices and people influencing our direction.

We asked John Smith from Intel to give some advice for people considering this job:

 

John Smith

Engineer - Process

Intel

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  John Smith
On a personal level you need to be a good team player, good communicator and organised. From a technical viewpoint a background in physical sciences or engineering is essential. A PhD in semiconductor related field would prove extremely beneficial. The opportunities are vast within a company the size of Intel so you do have the option to change career direction if needed.
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Realists are usually interested in 'things' - such as buildings, mechanics, equipment, tools, electronics etc. Their primary focus is dealing with these - as in building, fixing, operating or designing them. Involvement in these areas leads to high manual skills, or a fine aptitude for practical design - as found in the various forms of engineering.

Realists like to find practical solutions to problems using tools, technology and skilled work. Realists usually prefer to be active in their work environment, often do most of their work alone, and enjoy taking decisive action with a minimum amount of discussion and paperwork.
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DK820
Computing in Games Development

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Ed Zone

Undergraduate awards typically reflect three to five years of study after secondary school and include Ordinary (Level 7) and Honours Bachelor Degrees and Higher Diplomas (Level 8's).

Undergraduate awards may be achieved directly or through a series of progression steps. Learners may choose to progress upwards from a Level 5 to a Level 6, Level 7 and finally a Level 8.

Undergraduate awards are awarded by the HETAC or Higher Education Institutes.

Career Opportunities
3rd level Graduates are qualified for a wide range of occupations, and their education prepares them for roles involving specific skills, and for coordinating, supervising, managing, or training others. Examples include accountants, sales managers, computer programmers, teachers, chemists, environmental engineers, criminal investigators, and financial analysts.

Level on the National Framework of Qualifications
4 Years
Duration of course
Druation goes here.....
300

2013 Points

300

Change from 2012: 

-25

Points History:

2013 - 325
2012 - 400
2011 - 330
2010 - 310
2009 - 300v
2008 - 280
2007 - 255
2006 - 250
2005 - 270

What the symbols mean:
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Summary... header image

Computing is a very general term used to describe the study, development, and usage of all aspects of computers.

This course involves the entire process of making a game; from the identification of a practical idea, the design of the game, and through to the implementation and delivery of a complete product.


 
Course Details header image

From College Website...
Go...
DK820 - Computing in Games Development
Dundalk IT

From Qualifax...
Go...
DK820 - Computing in Games Development
Qualifax - The National Courses Database
DISCLAIMER: These links are to official sources of information for this course - we accept no responsibility for the information on them.


Entry Requirementsheader image

To view the Leaving Certificate minimum entry requirements for this course, Click Here [Source: Qualifax]

To view Mature Entry requirements, or alternative requirements, please visit Qualifax or the Colleges' website from the links available in the Course Details section above.

FETAC Links header image

This course will accept any FETAC Major award as an entry requirement. Click on the link below to view a list of FETAC courses that are from the same career sector. Note you can expand the list by using the filters on the list page.

Any FETAC Award


Essential Module Requirements:
3 Distinctions


FETAC Points Calculator
Details of the 2013/14 scoring system and a FETAC calculator can be found HERE

Career Progression header image

As a graduate of this programme you will have a skill set that will enable you to gain employment in the games industry working as part of a development team or in any area of the software development industry.

Typical job titles include:
Software Engineer
Multimedia & Web Developer
Systems Architect
Games Specialist and Games Developer



Course Suggestionsheader image

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